Doing some research, I found some very interesting stuff about Halo 3. The guys over at Bungie have been working hardcore on getting the first installment of Halo to the XBox 360. So much in fact that they have been running test at a facility own by Microsoft, where psychologists use state of the art tracking and observation techniques to rate the game and see how players react to it.
Can players not get past one battle? Is there one part of the Deathmatch arena that more players are being killed? Is there a certain vehicle that players are suicidal in? All of these are measured, reviewed, and then fixed. A computer maps out, per square foot, the location of players when they die. In a specific deathmatch arena, the amount of players dieing around one of the bases was much higher than the otherside, or anywhere else on the map, meaning that there was an imbalance in the map, giving one team an advantage.
With all this new technology going into making Halo 3 not only the latest installment, but the best as well.
I will reserve my review of Halo 3 until I actually get some gameplay time, although that probably means I need an XBox 360.
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